![]() ![]() Even after you've learned the basics, you'll still find yourself wondering: if I declare a holy war, will it cost me diplomatic power to annex territory or not? And it's often hard - certainly in ironman mode - to undo decisions, so small mistakes and misclicks can end up costing you a lot. You crush them and bring them under your control - and suddenly you find revolutions popping up everywhere. You start again and this time you find a weak neighbor with no allies. You start over as a bigger country and attack a smaller neighbor - and suddenly you're in a war against several large countries at once. You have a country and three thousand infantrymen - what can you do? You decide to attack your neighbor - and they cut you down like reeds. They continue to spur our imagination in sheer moments of uncertainty and while “ art is still hard,” these are our favorite indies from the year that was.Steep learning curve When you start out, it can be overwhelming. The next year is looking like it will be a definitive showcase of the art styles and narratives that couldn’t quite make it out of the cycles of anxiety we sometimes find ourselves in, and their stories will pick up where others left off: providing comfort and inspiration. This year alone, Kena: Bridge Of Spirits traced the growth of a young Balinese heroine, Tarsier Studios delivered the perfect sequel in Little Nightmares II, Valheim blessed Norse mythology with the justice it so desperately needed, and Hazelight’s It Takes Two snagged Game of rhe Year-all thanks to a genre-breaking tale of co-op adventure (and that one elephant scene).Īnd to be completely honest, indie games are just getting started. In 2021, they demonstrated how complete bodies of work can hit new highs in innovation when everything clicks. ![]() ![]() ![]() Over the past decade, indie developers introduced us to the voices (and hamsters) living inside their heads. ![]()
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